You are in automotive and looking for a 2D Real Time 3D graphics engine ?
When it comes to 2D Real Time and 3D Advanced Real Time, Redway3d has raised the standards of the field with the technology developed in our REDsdk mobile graphics API. By combining the advantages of advanced shape contouring detection with a progressive ray-tracing, the innovative feedback mode by surface-level technique is able to display any scale and resolution of large model visualization or augmented reality. In addition, our section cutting solution allows the delivery of built-in shaders as it can run both in hardware mode through the GPU acceleration and in software mode using mesh-based topological operators.
Our graphics SDK is universal with a wide range of graphic coverage. Although they may seem difficult to use at first-hand, the precompiled tutorials for a cross platform usage give you the possibility to quickly launch the engine on your system. Should you require specific features, you will be able to change the code and adapt them to your requirements with the help of the provided Microsoft Visual Studio solutions or the Unix/Mac OS makefiles. The detailed documentation of our graphics API allows you to select from the four provided categories or search for keywords to access hundreds of pages of technical help.
You've found the 2D Real Time 3D graphics engine you're looking for in automotive. Contact us for more information.