You are in simulation (military, civil) and looking for a 2D Real Time 3D graphics engine ?
With the purpose of providing the end user with the best possible solutions for his rendering needs, our cross platform toolkit expanded the capabilities of our graphics SDK. That is why REDsdk includes both a platform graphics API and a software rendering engine. When it comes to the use of our tool kit, you will not need to worry about the learning curve time: our technical support includes collections of data related to specific topics; tutorials that are samples of our scene graph API implementation; tasks that constitute effective code demonstrations of REDsdk implementation and finally graphics API reference that encompasses the SDK reference manual with a listing of all the graphics APIs methods, functions and data structures.
The development of our graphics API opens the door for one-time data input for multiple applications integration thus avoiding the possibility of human error and ensuring cross platform consistency. Once integrated, the data is automatically dispatched to all the connected applications. Redway3d graph API forms a comprehensive system that facilitates communication between different applications. You will, therefore, be able to choose the software of your choice whether for your architecture modelling or for a 3D movie realization.
Don't hesitate to contact us, we're proud to provide you an excellent 2D Real Time 3D graphics engine for simulation (military, civil).