Reliable and versatile 2D Real Timelibrary (graphics componants) for life science
2D Real Timelibrary (graphics componants) for life science
You are in life science and looking for a2D Real Timelibrary (graphics componants) ?
When it comes to 2D Real Time and 3D Advanced Real Time, Redway3d has raised the standards of the field with the technology developed in our REDsdk mobile graphics API. By combining the advantages of advanced shape contouring detection with a progressive ray-tracing, the innovative feedback mode by surface-level technique is able to display any scale and resolution of large model visualization or augmented reality. In addition, our section cutting solution allows the delivery of built-in shaders as it can run both in hardware mode through the GPU acceleration and in software mode using mesh-based topological operators.
Redway3d REDsdk graphics SDK release launched a 3D engine that simplifies tessellation of 3D models with its ability to transform them into vectorized outputs, optimized for printing or archiving as vectorized file formats like PDF. The material available in the engine’s library is fully flexible, adapted for multi-platform graphics API including mobile graphics and can be customized at will and used in real-time environment. The codable shading model has the ability to encompass any existing shader in addition to being able to create new ones through shader programming. The new shaders can be merged with built-in shaders at any time within the application to create an optimal photorealisticscene.
Look no further, you've found the perfect 2D Real Timelibrary (graphics componants)for life science.
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.