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Reliable and versatile 2D Real Time library (graphics componants) for media entertainment
2D Real Time library (graphics componants) for media entertainment
Are you in need for a 2D Real Time library (graphics componants) for media entertainment sector ?
In addition to being a powerful graphic 3D engine, REDsdk exceeds all expectations when it comes to 2D display capabilities as it includes multi-platform graphics API including mobile graphics. Its ability to draft primitives including lines, Unicode texts, points and bitmaps from very large datasets in a clear, highly performant and interactive display makes it the best ally of architects and industrial designers. Its advanced shading features include the possibility to expand point clouds, which constitute datasets that represent objects or space, in order to enhance the user experience by surface reconstruction. Editing, filtering and displaying the point clouds is facilitated for optimal performance and flexibility.
As a unique graphics SDK developed by Redway3d, REDsdk 3D graphics engine is the ideal tool kit for picture visualization. It allows a smooth rendering for 2D and 3D photorealistic real-time graphics within one integrated API to enhance 3D experience. With properties encompassing global illumination and physically correct lighting, our scene graph API is able to grasp the smallest details of the image. Added to the instantaneous path tracing mode, the advanced post-processing effects ability and the large library of more than a thousand available photorealistic materials with real time previews, the Redway3d SDK is a highly professional graphics engine with CPU and GPU hybrid modes that can also work on Linux.
Look no further, you've found the perfect 2D Real Time library (graphics componants) for media entertainment.
Our innovation for your software success
Some figures
1 team
dedicated to middleware integration
100 tutorials
available online to accelerate REDsdk learning curve
1000 +
Hardware configuration tested and certified
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In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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