Reliable and versatile 2D Real Timemiddleware (OEM) for serious Game
2D Real Timemiddleware (OEM) for serious Game
You are in serious Game and looking for a2D Real Timemiddleware (OEM) ?
In order to use our powerful graph API that is also a mobile graphics API, you will only need to possess a graphic card from the three main manufacturers, namely NVIDIA, ATI or INTEL that is no older than 2003. With more than 1300 certified and supported graphic cards upon its release, REDsdk is certainly one of the most flexible API of its kind. Its proprietary file format, ".red", allows you to save and load scene graphdata directly, to integrate it into any other file format or to compress it using algorithms for each data source. The format can handle animations and encryption with high loading performances due to its multithreaded loading system.
Do not look further, you have found the best of the graphics APIs and mobile graphic API for your 3D movie project: our graphics SDK release Redway3d REDsdk allows you to create real time skeletal animations with the help of its complete skeletal animation system, including replay, root motion and blending. Skinned meshes and dynamically animated skeletons include illumination with a state of the art lighting system, Global Illumination. As our algorithms allow you to recreate all light interactions, including reflection on 3D models, they will offer you the best photorealistichigh performance graphics in a scalable, fast and accurate manner.
Look no further, you've found the perfect 2D Real Timemiddleware (OEM)for serious Game.
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.