Are you looking for a 2D Real Time platform for product life cycle management ?
We know that in any graphics visualization application or 3D graphics engine, the organization of scene graph information is crucial. With REDsdk’s scene graph api, you will be able to set the hierarchy of the shapes that you will use in your design, whether for large model visualization or for high quality content including virtual reality (VR) as in 3D movies or augmented reality. The user experience is optimized by the full control of the rules embedded in the features of the API and the unique hybrid technology that is able to use either the hardware graphics engine or the software technologies or both at the same time.
Most of the 3D graphics engines available on the market only use a fraction of the hardware capabilities of the platform they run on. That is why the strategy behind the development of our unique cross-platform graphics engine aimed to correct this flaw. As a result, the release of our middleware Redway3d REDsdk allowed the use of the full potential of the graphics hardware. For our graphics SDK release, the enhancement of the quality in terms of the display was made possible with the ability of the included ray-tracing to use all available microprocessor cores of the concerned platform. Thus, an exceptional achievement for large model visualization within the hardware constraints.
Look no further, you've found the perfect 2D Real Time platform for product life cycle management.