Redway3d - Reliable and versatile 2D Real Time platform for video game (gaming)

Redway3d -  Reliable and versatile 2D Real Time platform for video game (gaming) Redway3d -  Reliable and versatile 2D Real Time platform for video game (gaming) Redway3d -  Reliable and versatile 2D Real Time platform for video game (gaming) Redway3d -  Reliable and versatile 2D Real Time platform for video game (gaming)
  • REDsdk
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile 2D Real Time platform for video game (gaming)

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2D Real Time platform for video game (gaming)

You are in video game (gaming) and looking for a 2D Real Time platform ?

As a key component in a VR application, 3D graphics engine is responsible for performing crucial tasks such as accessing input devices, managing resources, updating the components of the virtual environment, rendering the 3D scene and presenting the final result through display devices. As such, the Redway3d cross platform toolkit harnesses the power of both the CPU and the GPU in order to speed up display, zoom, and gravity operations for high-quality content. The scene graph API real time rendering capabilities allow the creation of stunning large model visualization and artistic presentations of high-level graphics design projects. Real time graphics also fit perfectly to architectural scenes with light variation and can be processed with biased and unbiased rendering including path tracing.

The release of our 3D graphics engine REDsdk graphics engine sets the framework of a new generation of graphics APIs: our cross platform toolkit is not only a 3D graphics engine that encompasses the two main visualization technologies currently available in the field but also a one of its kind middleware that is natively performant and reliable. The scene graph ray-tracing software display works along with its hardware-based OpenGL platform either independently or simultaneously to produce high-quality graphics with identic information. These features were achieved only through meticulous coding targeted for each available graphics hardware in order to get the most of its potential with the best possible performance.

Look no further, you've found the perfect 2D Real Time platform for video game (gaming).

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

Some figures

1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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