3D Advanced Real Time 3D graphics engine for automotive
Are you looking for a 3D Advanced Real Time 3D graphics engine for automotive ?
If photorealism is your specialty, then our graphics SDK release Redway3d REDsdk marks the launch of your ideal graphics engine. Thanks to a unique mobile graphics API technology that cumulates accuracy and speed, you will be able to produce large high-quality content in which photorealistic properties exceed the standards. Our elaborate algorithms are developed with one goal in mind: to provide an optimal user experience. That is why features such as dynamic tone mapping, global illumination, and physical lighting are included in the engine as built-in. That is also why REDsdk is compatible with VR devices such as the Virtual Reality Oculus Rift head mounted display system and the quad buffer stereoscopy from NVIDIA Quadro cards.
As professionals of middleware, we, at Redway3d, know the importance of flexibility when it comes to compositing in cross platform graphics. Keeping this in mind, our 3D graphics engine REDsdk is ideal for compositing as it allows you to put together information from different sources such as multiple graph scene or background images with the layout in single or multiple windows. Sorting and merging can be customized and technical support will meet all your requirements: every aspect of our engine is meticulously detailed and explained in our support books and our tutorials can be browsed or searched within through our search engine. In addition, all the tutorials of Redway3d REDsdk are provided along with their full source code in order to be adapted to the needs of the end user as fast as possible.
You've found the 3D Advanced Real Time 3D graphics engine you're looking for in automotive. Contact us for more information.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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