3D Advanced Real Time 3D graphics engine for territories & cities
You are in territories & cities and looking for a 3D Advanced Real Time 3D graphics engine ?
With our state of the art graphics engine, high performance graphics processing and visualization have never been faster. REDsdk tool box is a multi-platform graphics API including mobile graphics that contains both standalone processing tools and tools encompassed in the post-processing pipeline. The tone mapping is included through hardware acceleration in order to provide the best real-time experience. Volumetric information harnessed from 3D scanners can also be displayed with the use of mesh covering of the volume so realistic images can be rendered based on the density of the collected information. Furthermore, the ray-tracing features of REDsdk encompasses refractions and reflections, sampling and antialiasing among other optical properties to produce high quality models for the best 3D experience.
Thanks to an unmatched performance that is proportional to the number of available cores within the microprocessor, Redway3d REDsdk graphics SDK is able to deliver better results than most graphics APIs. The elaborate algorithms that constitute the tool kit allow precise 2D Real Time and 3D Advanced Real Time image generation by ray tracing along with effects simulation even before calculation is over. In addition, the double-precision feature of REDsdk is an efficient innovation in terms of display management: not only it is a key property for graphics APIs as it allows the storage and display scene very accurately through the usage of simple or double-precision floating point; it also allows swift large model visualization on screen ideal for virtual reality.
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