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Reliable and versatile 3D Advanced Real Time library (graphics componants) for media entertainment
3D Advanced Real Time library (graphics componants) for media entertainment
You are in media entertainment and looking for a 3D Advanced Real Time library (graphics componants) ?
The Redway3d graph API is special because it uses both GPU calculations from the graphics components such as the card and the CPU processor to complete the real time rendering job. As a result, when integrated with other software such as 3D Studio Max, Cinema 4D or Maya just to name a few, real-time rendering becomes faster and the quality of the real-time graphics is exceptional. In addition, this 3D graphics engine is compatible with virtual reality systems like the Oculus VR and paves the way for the future of high-level graphics.
With our polyvalent 3D graphics engine SDK, 2D Real Time and 3D Advanced Real Time visualization has never been more effective. The mobile graphics API included in REDsdk allows you to manage a large amount of information for high-level graphics, including, among other features, lighting and shadowing systems. Its 3D Advanced Real Time rendering module is ideal for highly detailed realistic real-time graphics for 3D movies as well as for simple architecture drafting. The available library that includes more than a thousand ready to use textures will facilitate and enhance your design, for projects ranging from an architecture concept design to the realization of an elaborated 3D movie.
Don't hesitate to contact us, we're proud to provide you an excellent 3D Advanced Real Time library (graphics componants) for media entertainment.
Our innovation for your software success
Some figures
1 team
dedicated to middleware integration
100 tutorials
available online to accelerate REDsdk learning curve
1000 +
Hardware configuration tested and certified
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In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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