Redway3d - Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming)

Redway3d -  Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming) Redway3d -  Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming) Redway3d -  Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming) Redway3d -  Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming)
  • REDsdk
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile 3D Advanced Real Time library (graphics componants) for video game (gaming)

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3D Advanced Real Time library (graphics componants) for video game (gaming)

Are you looking for a 3D Advanced Real Time library (graphics componants) for video game (gaming) ?

At Redway3d, we consider that cross platform adaptability and graphic card compatibility form essential features for any graphics API. That is why our middleware REDsdk has been conceptualized as a multithreaded full Unicode graphics engine with an open architecture for cross platform graphics. It is compatible with more than a thousand graphic adapters and can run on the main three operating systems, namely Linux, Windows in 32 bits and 64 bits, and MacOS in 64 bits. Customization is possible for all the components of the platform including file management and memory tracking tools as well as memory allocation. Support encompasses a system check utility with the update of the engine’s hardware database and the recommendation of the best graphic driver possible for your graphic components.

If you seek for a cross platform graphics API including mobile graphics API, Redway3d REDsdk is your ideal choice. Our graphics API can run on the Windows, Linux and MacOS operating systems either in 32 bits for Windows and Linux or in 64 bits for MacOS. Application integration is smooth and effortless as you will be able to keep the existing application’s display. REDsdk can be launched from a specific window within the graphic working area and our algorithms can be used instead of the existing code flawlessly. In addition, our API is able to share existing information with the concerned application in order to reduce the load on the device’s memory.

Look no further, you've found the perfect 3D Advanced Real Time library (graphics componants) for video game (gaming).

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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  • VR (Virtual Reality) API (SDK) for next gen
  • AR (Augmented Reality) library (graphics componants) for ISV (Independant Software Vendor)

Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

Some figures

1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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