3D Advanced Real Time middleware (OEM) for territories & cities
Are you in need for a 3D Advanced Real Time middleware (OEM) for territories & cities sector ?
At Redway3d, we know that in order to obtain high-level graphics with a flawless real time rendering in 2D real time, high performance is required not only on the physical graphics components level but also and foremost on the cross-platform toolkit and the graphics API. As middleware developers, we aim to deliver the best balance between quality and performance by unleashing the power of the hardware. That is why we focused on the development of a 3D graphics engine that is able to process millions of scenes graph both in 2D Real Time and in 3D Advanced Real Time in order to produce smooth real time rendering and high-quality content.
As professionals of middleware, we, at Redway3d, know the importance of flexibility when it comes to compositing in cross platform graphics. Keeping this in mind, our 3D graphics engine REDsdk is ideal for compositing as it allows you to put together information from different sources such as multiple graph scene or background images with the layout in single or multiple windows. Sorting and merging can be customized and technical support will meet all your requirements: every aspect of our engine is meticulously detailed and explained in our support books and our tutorials can be browsed or searched within through our search engine. In addition, all the tutorials of Redway3d REDsdk are provided along with their full source code in order to be adapted to the needs of the end user as fast as possible.
Look no further, you've found the perfect 3D Advanced Real Time middleware (OEM) for territories & cities.