3D experience/movie library (graphics componants) for film (animation & cinematics)
Are you in need for a 3D experience/movie library (graphics componants) for film (animation & cinematics) sector ?
With the purpose of providing the end user with the best possible solutions for his rendering needs, our cross platform toolkit expanded the capabilities of our graphics SDK. That is why REDsdk includes both a platform graphics API and a software rendering engine. When it comes to the use of our tool kit, you will not need to worry about the learning curve time: our technical support includes collections of data related to specific topics; tutorials that are samples of our scene graph API implementation; tasks that constitute effective code demonstrations of REDsdk implementation and finally graphics API reference that encompasses the SDK reference manual with a listing of all the graphics APIs methods, functions and data structures.
At Redway3d, we are proud to say that the French touch does not only apply on fashion and sophisticated cuisine, but also on state of the art middleware. Our versatile tool box integrated in the REDsdk covers all your graphics needs from your desktop to your tablet as it encompasses mobile graphics. REDsdk being a multi-platform graphics API including mobile graphics, it has the capability to enhance your 3D experience on your smartphone. With the help of its embedded energy saving design, our graphics engine is able to deliver high performance graphic material models in order to produce the best photorealistic 3D content for the best 3D experience.
You've found the 3D experience/movie library (graphics componants) you're looking for in film (animation & cinematics). Contact us for more information.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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