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Reliable and versatile 3D experience/movie middleware (OEM) for automotive
3D experience/movie middleware (OEM) for automotive
Are you looking for a 3D experience/movie middleware (OEM) for automotive ?
If photorealism is your specialty, then our graphics SDK release Redway3d REDsdk marks the launch of your ideal graphics engine. Thanks to a unique mobile graphics API technology that cumulates accuracy and speed, you will be able to produce large high-quality content in which photorealistic properties exceed the standards. Our elaborate algorithms are developed with one goal in mind: to provide an optimal user experience. That is why features such as dynamic tone mapping, global illumination, and physical lighting are included in the engine as built-in. That is also why REDsdk is compatible with VR devices such as the Virtual Reality Oculus Rift head mounted display system and the quad buffer stereoscopy from NVIDIA Quadro cards.
With our graphics SDK release Redway3d REDsdk 3D engine, virtual reality has never been closer to the physical world. To facilitate your outdoor model creations, our API includes physical sunlight and skylight models that can be inserted easily and with jaw-dropping realism. Physical lights such as an industrial bulb have specific lighting properties listed in our light IES profiles. Therefore, the light you choose will improve the realism of your design. In addition, the large panel of high-quality materials and textures included in REDMaterials library, which is a REDsdk add-on module, will allow you to accurately recreate wood flooring, concretes, fabrics, metals, stones and even jewellery in no time.
You've found the 3D experience/movie middleware (OEM) you're looking for in automotive. Contact us for more information.
Our innovation for your software success
Some figures
1 team
dedicated to middleware integration
100 tutorials
available online to accelerate REDsdk learning curve
1000 +
Hardware configuration tested and certified
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In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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