AR (Augmented Reality) library (graphics componants) for video game (gaming)
Are you in need for a AR (Augmented Reality) library (graphics componants) for video game (gaming) sector ?
When it comes to 2D Real Time and 3D Advanced Real Time, Redway3d has raised the standards of the field with the technology developed in our REDsdk mobile graphics API. By combining the advantages of advanced shape contouring detection with a progressive ray-tracing, the innovative feedback mode by surface-level technique is able to display any scale and resolution of large model visualization or augmented reality. In addition, our section cutting solution allows the delivery of built-in shaders as it can run both in hardware mode through the GPU acceleration and in software mode using mesh-based topological operators.
In the field of computer-generated high performance graphics, 3D advanced details include complex materials that are difficult to recreate realistically such as fur or hair. In order to achieve such designs, Bidirectional Reflectance Distribution Functions are used to show how the light is reflected at an opaque surface. In this regard, Redway3d REDsdk uses light propagation equations that can encompass a non-isotropic light re-emission model, thus achieving highly photorealistic materials. Caustics and dielectric can also be propagated by reflective and refractive materials for optimal realism in the creation of objects such as glass or jewellery.
Don't hesitate to contact us, we're proud to provide you an excellent AR (Augmented Reality) library (graphics componants) for video game (gaming).
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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