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Reliable and versatile photorealistic (high end image) API (SDK) for aerospace
Photorealistic (high end image) API (SDK) for aerospace
You are in aerospace and looking for a photorealistic (high end image) API (SDK) ?
If you seek for a cross platform graphics API including mobile graphics API, Redway3d REDsdk is your ideal choice. Our graphics API can run on the Windows, Linux and MacOS operating systems either in 32 bits for Windows and Linux or in 64 bits for MacOS. Application integration is smooth and effortless as you will be able to keep the existing application’s display. REDsdk can be launched from a specific window within the graphic working area and our algorithms can be used instead of the existing code flawlessly. In addition, our API is able to share existing information with the concerned application in order to reduce the load on the device’s memory.
With the purpose of providing the end user with the best possible solutions for his rendering needs, our cross platform toolkit expanded the capabilities of our graphics SDK. That is why REDsdk includes both a platform graphics API and a software rendering engine. When it comes to the use of our tool kit, you will not need to worry about the learning curve time: our technical support includes collections of data related to specific topics; tutorials that are samples of our scene graph API implementation; tasks that constitute effective code demonstrations of REDsdk implementation and finally graphics API reference that encompasses the SDK reference manual with a listing of all the graphics APIs methods, functions and data structures.
Look no further, you've found the perfect photorealistic (high end image) API (SDK) for aerospace.
Our innovation for your software success
Some figures
1 team
dedicated to middleware integration
100 tutorials
available online to accelerate REDsdk learning curve
1000 +
Hardware configuration tested and certified
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In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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