Redway3d - Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities

Redway3d -  Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities
  • REDsdk
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile photorealistic (high end image) library (graphics componants) for territories & cities

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Photorealistic (high end image) library (graphics componants) for territories & cities

Are you in need for a photorealistic (high end image) library (graphics componants) for territories & cities sector ?

Our graphics SDK is universal with a wide range of graphic coverage. Although they may seem difficult to use at first-hand, the precompiled tutorials for a cross platform usage give you the possibility to quickly launch the engine on your system. Should you require specific features, you will be able to change the code and adapt them to your requirements with the help of the provided Microsoft Visual Studio solutions or the Unix/Mac OS makefiles. The detailed documentation of our graphics API allows you to select from the four provided categories or search for keywords to access hundreds of pages of technical help.

In addition to being a powerful graphic 3D engine, REDsdk exceeds all expectations when it comes to 2D display capabilities as it includes multi-platform graphics API including mobile graphics. Its ability to draft primitives including lines, Unicode texts, points and bitmaps from very large datasets in a clear, highly performant and interactive display makes it the best ally of architects and industrial designers. Its advanced shading features include the possibility to expand point clouds, which constitute datasets that represent objects or space, in order to enhance the user experience by surface reconstruction. Editing, filtering and displaying the point clouds is facilitated for optimal performance and flexibility.

You've found the photorealistic (high end image) library (graphics componants) you're looking for in territories & cities. Contact us for more information.

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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  • VR (Virtual Reality) platform for industry
  • VR (Virtual Reality) platform for next gen

Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

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1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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