Ray tracing 3D graphics engine for film (animation & cinematics)
Are you looking for a ray tracing 3D graphics engine for film (animation & cinematics) ?
With our graphics SDK release Redway3d REDsdk 3D engine, virtual reality has never been closer to the physical world. To facilitate your outdoor model creations, our API includes physical sunlight and skylight models that can be inserted easily and with jaw-dropping realism. Physical lights such as an industrial bulb have specific lighting properties listed in our light IES profiles. Therefore, the light you choose will improve the realism of your design. In addition, the large panel of high-quality materials and textures included in REDMaterials library, which is a REDsdk add-on module, will allow you to accurately recreate wood flooring, concretes, fabrics, metals, stones and even jewellery in no time.
Mastering the four pillars of photorealism on any platform includes matching the proportions and form, shading and textures, the color, direction and intensity of light and post-processing which is the recreation of real-life cameras imperfections. The release of our cross platform kit will allow you to create very high quality content for your realistic real-time graphics to a point where it will become difficult to distinguish them from a real-world photograph. Redway3d graph API facilitates your modelling while enhancing the lighting. When it comes to the materials, a thousand items stand available in our library with real time preview: you will be able to generate high performance graphics from texture images or procedural textures for the hue, reflection, refraction, relief and many other parameters.
Look no further, you've found the perfect ray tracing 3D graphics engine for film (animation & cinematics).
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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