Reliable and versatile ray tracingAPI (SDK) for video game (gaming)
Ray tracingAPI (SDK) for video game (gaming)
Are you in need for aray tracingAPI (SDK) for video game (gaming) sector ?
Do not look further, you have found the best of the graphics APIs and mobile graphic API for your 3D movie project: our graphics SDK release Redway3d REDsdk allows you to create real time skeletal animations with the help of its complete skeletal animation system, including replay, root motion and blending. Skinned meshes and dynamically animated skeletons include illumination with a state of the art lighting system, Global Illumination. As our algorithms allow you to recreate all light interactions, including reflection on 3D models, they will offer you the best photorealistichigh performance graphics in a scalable, fast and accurate manner.
As a key component in a VR application, 3D graphics engine is responsible for performing crucial tasks such as accessing input devices, managing resources, updating the components of the virtual environment, rendering the 3D scene and presenting the final result through display devices. As such, the Redway3d cross platform toolkit harnesses the power of both the CPU and the GPU in order to speed up display, zoom, and gravity operations for high-quality content. The scene graph APIreal time rendering capabilities allow the creation of stunning large model visualization and artistic presentations of high-level graphics design projects. Real time graphics also fit perfectly to architectural scenes with light variation and can be processed with biased and unbiased rendering including path tracing.
Look no further, you've found the perfect ray tracingAPI (SDK)for video game (gaming).
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.