Ray tracing library (graphics componants) for aerospace
You are in aerospace and looking for a ray tracing library (graphics componants) ?
Large model visualization is at the core of our scene graph API. Designed in C++ programming language, Redway3d REDsdk is not only a tool kit for 2D Real Time, but also for 3D Advanced Real Time scene graph. Used for architecture, industrial engineering and design, our tool box encompasses simulation, manufacture and design properties. While optimizing the performance of graphic components for a fast display of large data assemblies, our engine is ideal for the development of augmented reality and 3D movies. Its flexibility allows cross platform usage whether by running on the graphics hardware or only in software mode thanks to its unusual hybrid capabilities.
Starting with our cross platform toolkit is easy: we have added within the tool kit a lightweight structure that allows you to start your graph API programming very quickly. Thanks to its cross platform adaptability and the ability to manage a window-based application with its own menus and tool box, you will be able to launch the REDsdk view for your high quality graphics without having to worry about hectic coding. Specific requirements for architecture or augmented reality will not be an issue as our tutorials, all based on the same framework will guide you step by step into the creation of a customized scene graph API.
Don't hesitate to contact us, we're proud to provide you an excellent ray tracing library (graphics componants) for aerospace.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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