Ray tracing library (graphics componants) for media entertainment
Are you in need for a ray tracing library (graphics componants) for media entertainment sector ?
With our graphics SDK release Redway3d REDsdk 3D engine, virtual reality has never been closer to the physical world. To facilitate your outdoor model creations, our API includes physical sunlight and skylight models that can be inserted easily and with jaw-dropping realism. Physical lights such as an industrial bulb have specific lighting properties listed in our light IES profiles. Therefore, the light you choose will improve the realism of your design. In addition, the large panel of high-quality materials and textures included in REDMaterials library, which is a REDsdk add-on module, will allow you to accurately recreate wood flooring, concretes, fabrics, metals, stones and even jewellery in no time.
With our state of the art graphics engine, high performance graphics processing and visualization have never been faster. REDsdk tool box is a multi-platform graphics API including mobile graphics that contains both standalone processing tools and tools encompassed in the post-processing pipeline. The tone mapping is included through hardware acceleration in order to provide the best real-time experience. Volumetric information harnessed from 3D scanners can also be displayed with the use of mesh covering of the volume so realistic images can be rendered based on the density of the collected information. Furthermore, the ray-tracing features of REDsdk encompasses refractions and reflections, sampling and antialiasing among other optical properties to produce high quality models for the best 3D experience.
Don't hesitate to contact us, we're proud to provide you an excellent ray tracing library (graphics componants) for media entertainment.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
Contact us for more information
Thank you, your message has been sent
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France