You are in mobility and looking for a ray tracing library (graphics componants) ?
At Redway3d, we know that in order to obtain high-level graphics with a flawless real time rendering in 2D real time, high performance is required not only on the physical graphics components level but also and foremost on the cross-platform toolkit and the graphics API. As middleware developers, we aim to deliver the best balance between quality and performance by unleashing the power of the hardware. That is why we focused on the development of a 3D graphics engine that is able to process millions of scenes graph both in 2D Real Time and in 3D Advanced Real Time in order to produce smooth real time rendering and high-quality content.
The development of our graphics API opens the door for one-time data input for multiple applications integration thus avoiding the possibility of human error and ensuring cross platform consistency. Once integrated, the data is automatically dispatched to all the connected applications. Redway3d graph API forms a comprehensive system that facilitates communication between different applications. You will, therefore, be able to choose the software of your choice whether for your architecture modelling or for a 3D movie realization.
You've found the ray tracing library (graphics componants) you're looking for in mobility. Contact us for more information.