Redway3d - Reliable and versatile ray tracing middleware (OEM) for video game (gaming)

Redway3d -  Reliable and versatile ray tracing middleware (OEM) for video game (gaming) Redway3d -  Reliable and versatile ray tracing middleware (OEM) for video game (gaming) Redway3d -  Reliable and versatile ray tracing middleware (OEM) for video game (gaming) Redway3d -  Reliable and versatile ray tracing middleware (OEM) for video game (gaming)
  • REDsdk
  • Why us ?
  • Customers
  • Download
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile ray tracing middleware (OEM) for video game (gaming)

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Ray tracing middleware (OEM) for video game (gaming)

Are you in need for a ray tracing middleware (OEM) for video game (gaming) sector ?

The REDsdk is an advanced SDK that encompasses in a single package properties for high quality graphics including 2D and 3D modelling of realistic real-time graphics. Being an API developed in C++, it can include third party applications written in the same coding language and can also encapsulate well-defined interfaces in order to be used with other languages. As the SDK is independent, only the include files and a unique library, REDCore, is required for deployment under the three most widely used platforms, namely Windows, Linux, and Mac OS. The provided documentation, which contains a reference manual, a programming guide, and precompiled tutorials, will meet the need of any requirement.

If you seek for a cross platform graphics API including mobile graphics API, Redway3d REDsdk is your ideal choice. Our graphics API can run on the Windows, Linux and MacOS operating systems either in 32 bits for Windows and Linux or in 64 bits for MacOS. Application integration is smooth and effortless as you will be able to keep the existing application’s display. REDsdk can be launched from a specific window within the graphic working area and our algorithms can be used instead of the existing code flawlessly. In addition, our API is able to share existing information with the concerned application in order to reduce the load on the device’s memory.

You've found the ray tracing middleware (OEM) you're looking for in video game (gaming). Contact us for more information.

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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  • visualization middleware (OEM) for aerospace
  • 2D Real Time library (graphics componants) for product life cycle management

Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

Some figures

1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

Used worldwide by millions of end users

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Topsolid

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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