Ray tracing platform for defense
Are you in need for a ray tracing platform for defense sector ?
As a key component in a VR application, 3D graphics engine is responsible for performing crucial tasks such as accessing input devices, managing resources, updating the components of the virtual environment, rendering the 3D scene and presenting the final result through display devices. As such, the Redway3d cross platform toolkit harnesses the power of both the CPU and the GPU in order to speed up display, zoom, and gravity operations for high-quality content. The scene graph API real time rendering capabilities allow the creation of stunning large model visualization and artistic presentations of high-level graphics design projects. Real time graphics also fit perfectly to architectural scenes with light variation and can be processed with biased and unbiased rendering including path tracing.
Our 3D graphics engine is fast and easy to use. Unique in the cross-platform graphic field, it produces real-time graphics of environments and interiors and high quality content to enhance the 3D experience of the user. Especially developed for design software, our cross-platform toolkit has properties dedicated to light, interface, perspective or animation. Redway3d graphics SDK has earned its place as a leader in high-level graphics scene and is recognized for its high performance graphics, its integration capacity and also for its extensive technical support. The latter does not include only documentation, but tutorials with complete ready to use the code that can be customized and adapted to the user’s requirements.
You've found the ray tracing platform you're looking for in defense. Contact us for more information.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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