Reliable and versatile real time rendering3D graphics engine for video game (gaming)
Real time rendering3D graphics engine for video game (gaming)
You are in video game (gaming) and looking for areal time rendering3D graphics engine ?
At Redway3d, we consider that cross platform adaptability and graphic card compatibility form essential features for any graphics API. That is why our middleware REDsdk has been conceptualized as a multithreaded full Unicode graphics engine with an open architecture for cross platform graphics. It is compatible with more than a thousand graphic adapters and can run on the main three operating systems, namely Linux, Windows in 32 bits and 64 bits, and MacOS in 64 bits. Customization is possible for all the components of the platform including file management and memory tracking tools as well as memory allocation. Support encompasses a system check utility with the update of the engine’s hardware database and the recommendation of the best graphic driver possible for your graphic components.
Our 3D graphics engine is fast and easy to use. Unique in the cross-platform graphic field, it produces real-time graphics of environments and interiors and high quality content to enhance the 3D experience of the user. Especially developed for design software, our cross-platform toolkit has properties dedicated to light, interface, perspective or animation. Redway3d graphics SDK has earned its place as a leader in high-level graphicsscene and is recognized for its high performance graphics, its integration capacity and also for its extensive technical support. The latter does not include only documentation, but tutorials with complete ready to use the code that can be customized and adapted to the user’s requirements.
You've found the real time rendering3D graphics engine you're looking for invideo game (gaming). Contact us for more information.
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.