You are in simulation (military, civil) and looking for a real time rendering API (SDK) ?
The release of our 3D graphics engine REDsdk graphics engine sets the framework of a new generation of graphics APIs: our cross platform toolkit is not only a 3D graphics engine that encompasses the two main visualization technologies currently available in the field but also a one of its kind middleware that is natively performant and reliable. The scene graph ray-tracing software display works along with its hardware-based OpenGL platform either independently or simultaneously to produce high-quality graphics with identic information. These features were achieved only through meticulous coding targeted for each available graphics hardware in order to get the most of its potential with the best possible performance.
With our polyvalent 3D graphics engine SDK, 2D Real Time and 3D Advanced Real Time visualization has never been more effective. The mobile graphics API included in REDsdk allows you to manage a large amount of information for high-level graphics, including, among other features, lighting and shadowing systems. Its 3D Advanced Real Time rendering module is ideal for highly detailed realistic real-time graphics for 3D movies as well as for simple architecture drafting. The available library that includes more than a thousand ready to use textures will facilitate and enhance your design, for projects ranging from an architecture concept design to the realization of an elaborated 3D movie.
Look no further, you've found the perfect real time rendering API (SDK) for simulation (military, civil).