You are in life science and looking for a real time rendering library (graphics componants) ?
Most of the 3D graphics engines available on the market only use a fraction of the hardware capabilities of the platform they run on. That is why the strategy behind the development of our unique cross-platform graphics engine aimed to correct this flaw. As a result, the release of our middleware Redway3d REDsdk allowed the use of the full potential of the graphics hardware. For our graphics SDK release, the enhancement of the quality in terms of the display was made possible with the ability of the included ray-tracing to use all available microprocessor cores of the concerned platform. Thus, an exceptional achievement for large model visualization within the hardware constraints.
In order to use our powerful graph API that is also a mobile graphics API, you will only need to possess a graphic card from the three main manufacturers, namely NVIDIA, ATI or INTEL that is no older than 2003. With more than 1300 certified and supported graphic cards upon its release, REDsdk is certainly one of the most flexible API of its kind. Its proprietary file format, ".red", allows you to save and load scene graph data directly, to integrate it into any other file format or to compress it using algorithms for each data source. The format can handle animations and encryption with high loading performances due to its multithreaded loading system.
Don't hesitate to contact us, we're proud to provide you an excellent real time rendering library (graphics componants) for life science.