real time rendering middleware (OEM) for media entertainment
Are you looking for a real time rendering middleware (OEM) for media entertainment ?
Redway3d REDsdk graphics SDK release launched a 3D engine that simplifies tessellation of 3D models with its ability to transform them into vectorized outputs, optimized for printing or archiving as vectorized file formats like PDF. The material available in the engine’s library is fully flexible, adapted for multi-platform graphics API including mobile graphics and can be customized at will and used in real-time environment. The codable shading model has the ability to encompass any existing shader in addition to being able to create new ones through shader programming. The new shaders can be merged with built-in shaders at any time within the application to create an optimal photorealistic scene.
Do not look further, you have found the best of the graphics APIs and mobile graphic API for your 3D movie project: our graphics SDK release Redway3d REDsdk allows you to create real time skeletal animations with the help of its complete skeletal animation system, including replay, root motion and blending. Skinned meshes and dynamically animated skeletons include illumination with a state of the art lighting system, Global Illumination. As our algorithms allow you to recreate all light interactions, including reflection on 3D models, they will offer you the best photorealistic high performance graphics in a scalable, fast and accurate manner.
Don't hesitate to contact us, we're proud to provide you an excellent real time rendering middleware (OEM) for media entertainment.