Reliable and versatile real time renderingtool box (tool kit) for territories & cities
Real time renderingtool box (tool kit) for territories & cities
Are you looking for areal time renderingtool box (tool kit) for territories & cities ?
In the field of computer-generated high performance graphics, 3D advanced details include complex materials that are difficult to recreate realistically such as fur or hair. In order to achieve such designs, Bidirectional Reflectance Distribution Functions are used to show how the light is reflected at an opaque surface. In this regard, Redway3d REDsdk uses light propagation equations that can encompass a non-isotropic light re-emission model, thus achieving highly photorealistic materials. Caustics and dielectric can also be propagated by reflective and refractive materials for optimal realism in the creation of objects such as glass or jewellery.
In order to use our powerful graph API that is also a mobile graphics API, you will only need to possess a graphic card from the three main manufacturers, namely NVIDIA, ATI or INTEL that is no older than 2003. With more than 1300 certified and supported graphic cards upon its release, REDsdk is certainly one of the most flexible API of its kind. Its proprietary file format, ".red", allows you to save and load scene graphdata directly, to integrate it into any other file format or to compress it using algorithms for each data source. The format can handle animations and encryption with high loading performances due to its multithreaded loading system.
Don't hesitate to contact us, we're proud to provide you an excellent real time renderingtool box (tool kit) for territories & cities.
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.