Visualization API (SDK) for next gen
Are you in need for a visualization API (SDK) for next gen sector ?
The release of our 3D graphics engine REDsdk graphics engine sets the framework of a new generation of graphics APIs: our cross platform toolkit is not only a 3D graphics engine that encompasses the two main visualization technologies currently available in the field but also a one of its kind middleware that is natively performant and reliable. The scene graph ray-tracing software display works along with its hardware-based OpenGL platform either independently or simultaneously to produce high-quality graphics with identic information. These features were achieved only through meticulous coding targeted for each available graphics hardware in order to get the most of its potential with the best possible performance.
As a unique graphics SDK developed by Redway3d, REDsdk 3D graphics engine is the ideal tool kit for picture visualization. It allows a smooth rendering for 2D and 3D photorealistic real-time graphics within one integrated API to enhance 3D experience. With properties encompassing global illumination and physically correct lighting, our scene graph API is able to grasp the smallest details of the image. Added to the instantaneous path tracing mode, the advanced post-processing effects ability and the large library of more than a thousand available photorealistic materials with real time previews, the Redway3d SDK is a highly professional graphics engine with CPU and GPU hybrid modes that can also work on Linux.
You've found the visualization API (SDK) you're looking for in next gen. Contact us for more information.
Our innovation for your software success
dedicated to middleware integration
available online to accelerate REDsdk learning curve
Hardware configuration tested and certified
In a few days, we could repurpose our legacy materials and render them using the RED engine technology.
For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.
When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.
Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.
The integration process of REDsdk into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.
By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.
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