Are you looking for a visualization API (SDK) for simulation (military, civil) ?
At Redway3d, we know that in order to provide the best interactive user 3D experience, we must focus on 3D Advanced Real Time in our 3D graphics engine on multi-platform graphics API including mobile graphics. That is why the development of the REDsdk includes built-in models specifically conceived for real time execution. Vertex coloring, as well as ambient lighting, were not forgotten. High-quality viewport, environmental mapping, cartoon shading and contour edge provide the best screen display possible. Targeted real-time lighting and shadowing is distributed over a large panel of built-in shapes such as spots, beams, omni and directional lights. The use of shadow mapping allows every light to project a shadow and the graphics engine is able to manage multiple lights at the same time.
The Redway3d graph API is special because it uses both GPU calculations from the graphics components such as the card and the CPU processor to complete the real time rendering job. As a result, when integrated with other software such as 3D Studio Max, Cinema 4D or Maya just to name a few, real-time rendering becomes faster and the quality of the real-time graphics is exceptional. In addition, this 3D graphics engine is compatible with virtual reality systems like the Oculus VR and paves the way for the future of high-level graphics.
Don't hesitate to contact us, we're proud to provide you an excellent visualization API (SDK) for simulation (military, civil).