Are you looking for a visualization library (graphics componants) for next gen ?
Whether your target is the enhancement of your user’s real-world experience with Augmented Reality or a complete immersion into Virtual Reality (VR), the release of our graphics SDK marks the delivery of high-level graphics and the best real time rendering. Not only the development of our 3D graphics engine allowed VR headsets support, but it also encompasses real-time PBR lighting models including all lighting properties and reflection probes. The day and night rendering cycles illumination is also part of the graph API capabilities as well as the capacity to generate landscapes of different sizes within a millimeter display resolution. To facilitate your rendering work, a large array of vegetation assets is available within the graphic engine including grass, bushes and trees.
If photorealism is your specialty, then our graphics SDK release Redway3d REDsdk marks the launch of your ideal graphics engine. Thanks to a unique mobile graphics API technology that cumulates accuracy and speed, you will be able to produce large high-quality content in which photorealistic properties exceed the standards. Our elaborate algorithms are developed with one goal in mind: to provide an optimal user experience. That is why features such as dynamic tone mapping, global illumination, and physical lighting are included in the engine as built-in. That is also why REDsdk is compatible with VR devices such as the Virtual Reality Oculus Rift head mounted display system and the quad buffer stereoscopy from NVIDIA Quadro cards.
Don't hesitate to contact us, we're proud to provide you an excellent visualization library (graphics componants) for next gen.