You are in virtual maintenance trainer and looking for a visualization middleware (OEM) ?
With our polyvalent 3D graphics engine SDK, 2D Real Time and 3D Advanced Real Time visualization has never been more effective. The mobile graphics API included in REDsdk allows you to manage a large amount of information for high-level graphics, including, among other features, lighting and shadowing systems. Its 3D Advanced Real Time rendering module is ideal for highly detailed realistic real-time graphics for 3D movies as well as for simple architecture drafting. The available library that includes more than a thousand ready to use textures will facilitate and enhance your design, for projects ranging from an architecture concept design to the realization of an elaborated 3D movie.
At Redway3d, we know that in order to provide the best interactive user 3D experience, we must focus on 3D Advanced Real Time in our 3D graphics engine on multi-platform graphics API including mobile graphics. That is why the development of the REDsdk includes built-in models specifically conceived for real time execution. Vertex coloring, as well as ambient lighting, were not forgotten. High-quality viewport, environmental mapping, cartoon shading and contour edge provide the best screen display possible. Targeted real-time lighting and shadowing is distributed over a large panel of built-in shapes such as spots, beams, omni and directional lights. The use of shadow mapping allows every light to project a shadow and the graphics engine is able to manage multiple lights at the same time.
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