You are in video game (gaming) and looking for a visualization tool box (tool kit) ?
The REDsdk is an advanced SDK that encompasses in a single package properties for high quality graphics including 2D and 3D modelling of realistic real-time graphics. Being an API developed in C++, it can include third party applications written in the same coding language and can also encapsulate well-defined interfaces in order to be used with other languages. As the SDK is independent, only the include files and a unique library, REDCore, is required for deployment under the three most widely used platforms, namely Windows, Linux, and Mac OS. The provided documentation, which contains a reference manual, a programming guide, and precompiled tutorials, will meet the need of any requirement.
Mastering the four pillars of photorealism on any platform includes matching the proportions and form, shading and textures, the color, direction and intensity of light and post-processing which is the recreation of real-life cameras imperfections. The release of our cross platform kit will allow you to create very high quality content for your realistic real-time graphics to a point where it will become difficult to distinguish them from a real-world photograph. Redway3d graph API facilitates your modelling while enhancing the lighting. When it comes to the materials, a thousand items stand available in our library with real time preview: you will be able to generate high performance graphics from texture images or procedural textures for the hue, reflection, refraction, relief and many other parameters.
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