Redway3d - Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace

Redway3d -  Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace Redway3d -  Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace Redway3d -  Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace Redway3d -  Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile VR (Virtual Reality) 3D graphics engine for aerospace

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VR (Virtual Reality) 3D graphics engine for aerospace

Are you looking for a VR (Virtual Reality) 3D graphics engine for aerospace ?

Whether your target is the enhancement of your user’s real-world experience with Augmented Reality or a complete immersion into Virtual Reality (VR), the release of our graphics SDK marks the delivery of high-level graphics and the best real time rendering. Not only the development of our 3D graphics engine allowed VR headsets support, but it also encompasses real-time PBR lighting models including all lighting properties and reflection probes. The day and night rendering cycles illumination is also part of the graph API capabilities as well as the capacity to generate landscapes of different sizes within a millimeter display resolution. To facilitate your rendering work, a large array of vegetation assets is available within the graphic engine including grass, bushes and trees.

In addition to being a powerful graphic 3D engine, REDsdk exceeds all expectations when it comes to 2D display capabilities as it includes multi-platform graphics API including mobile graphics. Its ability to draft primitives including lines, Unicode texts, points and bitmaps from very large datasets in a clear, highly performant and interactive display makes it the best ally of architects and industrial designers. Its advanced shading features include the possibility to expand point clouds, which constitute datasets that represent objects or space, in order to enhance the user experience by surface reconstruction. Editing, filtering and displaying the point clouds is facilitated for optimal performance and flexibility.

You've found the VR (Virtual Reality) 3D graphics engine you're looking for in aerospace. Contact us for more information.

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

Some figures

1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

Used worldwide by millions of end users

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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