VR (Virtual Reality) library (graphics componants) for film (animation & cinematics)
Are you looking for a VR (Virtual Reality) library (graphics componants) for film (animation & cinematics) ?
Mastering the four pillars of photorealism on any platform includes matching the proportions and form, shading and textures, the color, direction and intensity of light and post-processing which is the recreation of real-life cameras imperfections. The release of our cross platform kit will allow you to create very high quality content for your realistic real-time graphics to a point where it will become difficult to distinguish them from a real-world photograph. Redway3d graph API facilitates your modelling while enhancing the lighting. When it comes to the materials, a thousand items stand available in our library with real time preview: you will be able to generate high performance graphics from texture images or procedural textures for the hue, reflection, refraction, relief and many other parameters.
Starting with our cross platform toolkit is easy: we have added within the tool kit a lightweight structure that allows you to start your graph API programming very quickly. Thanks to its cross platform adaptability and the ability to manage a window-based application with its own menus and tool box, you will be able to launch the REDsdk view for your high quality graphics without having to worry about hectic coding. Specific requirements for architecture or augmented reality will not be an issue as our tutorials, all based on the same framework will guide you step by step into the creation of a customized scene graph API.
Don't hesitate to contact us, we're proud to provide you an excellent VR (Virtual Reality) library (graphics componants) for film (animation & cinematics).