Redway3d - Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities

Redway3d -  Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities Redway3d -  Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities
  • REDsdk
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Redway3d
  • REDsdk
  • Why us ?
  • Customers
  • Download
  • We Hire !
  • Contact

Reliable and versatile VR (Virtual Reality) library (graphics componants) for territories & cities

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VR (Virtual Reality) library (graphics componants) for territories & cities

Are you in need for a VR (Virtual Reality) library (graphics componants) for territories & cities sector ?

Redway3d REDsdk graphics SDK release launched a 3D engine that simplifies tessellation of 3D models with its ability to transform them into vectorized outputs, optimized for printing or archiving as vectorized file formats like PDF. The material available in the engine’s library is fully flexible, adapted for multi-platform graphics API including mobile graphics and can be customized at will and used in real-time environment. The codable shading model has the ability to encompass any existing shader in addition to being able to create new ones through shader programming. The new shaders can be merged with built-in shaders at any time within the application to create an optimal photorealistic scene.

As a unique graphics SDK developed by Redway3d, REDsdk 3D graphics engine is the ideal tool kit for picture visualization. It allows a smooth rendering for 2D and 3D photorealistic real-time graphics within one integrated API to enhance 3D experience. With properties encompassing global illumination and physically correct lighting, our scene graph API is able to grasp the smallest details of the image. Added to the instantaneous path tracing mode, the advanced post-processing effects ability and the large library of more than a thousand available photorealistic materials with real time previews, the Redway3d SDK is a highly professional graphics engine with CPU and GPU hybrid modes that can also work on Linux.

Look no further, you've found the perfect VR (Virtual Reality) library (graphics componants) for territories & cities.

REDsdk

Photorealistic rendering

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Advanced Real Time

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Viewport 2D & 3D graphics

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  • VR (Virtual Reality) tool box (tool kit) for industry
  • photorealistic (high end image) platform for ISV (Independant Software Vendor)

Référencement d'entreprises - Contenus de qualité

Our innovation for your software success

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1 team

dedicated to middleware integration

100 tutorials

available online​​​​​​ to accelerate REDsdk learning curve

1000 +

Hardware configuration tested and certified

Trusted by

In a few days, we could repurpose our legacy materials and render them using the RED engine technology.

Jean-Claude Perraux - Team Leader Design Services Platform

For 2020, moving to REDsdk simply meant moving from the “nice” rendering delivered by our former solution to an image that could be mistaken for a true photo. We therefore started to research the real-time aspect of REDsdk and realized the substantial benefits of an all-in-one 2D/3D graphics engine.

Stéphan Dagenais - Platform Manager and 2020 Design R&D Manager

When you have been developing a software for decades, you have tons of specific users’ habits and it was key for us that REDsdk was flexible enough to enable us to implement our own rendering expertise and visualization modes.

Guillaume Boulet-Gercourt - CTO of Abvent

Today, BricsCAD still offers drafting, but also full 3D modeling, intelligent sheet metal design and BIM. BricsCAD uses many different software components, but REDsdk is really a key part of our current success.

Erik de Keyser - CEO of Bricsys

The integration process of REDsdk  into our applications has in all cases gone smoothly and the REDWAY 3D engineers were always available to provide prompt and insightful help.

Bob Mayer - President of IMSI/Design

By using REDsdk, we could get the best of the current 2D/3D hardware performance while keeping all our TopSolid 2D & 3D graphics assets. It is a full bi-directional compatibility, TopSolid can call REDsdk and REDsdk can call TopSolid.

Jean-Luc Rolland - Missler Software CTO

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REDWAY3D S.A.S.
Bâtiment le Monolithe
60 Avenue Rockefeller
69008 Lyon, France
+33 (0)4 72 81 68 81
+33 (0)4 72 81 68 81

Bâtiment le Monolithe 60 Avenue Rockefeller 69008 Lyon, France

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