VR (Virtual Reality) library (graphics componants) for transportation
You are in transportation and looking for a VR (Virtual Reality) library (graphics componants) ?
At Redway3d, we know that in order to obtain high-level graphics with a flawless real time rendering in 2D real time, high performance is required not only on the physical graphics components level but also and foremost on the cross-platform toolkit and the graphics API. As middleware developers, we aim to deliver the best balance between quality and performance by unleashing the power of the hardware. That is why we focused on the development of a 3D graphics engine that is able to process millions of scenes graph both in 2D Real Time and in 3D Advanced Real Time in order to produce smooth real time rendering and high-quality content.
The REDsdk is an advanced SDK that encompasses in a single package properties for high quality graphics including 2D and 3D modelling of realistic real-time graphics. Being an API developed in C++, it can include third party applications written in the same coding language and can also encapsulate well-defined interfaces in order to be used with other languages. As the SDK is independent, only the include files and a unique library, REDCore, is required for deployment under the three most widely used platforms, namely Windows, Linux, and Mac OS. The provided documentation, which contains a reference manual, a programming guide, and precompiled tutorials, will meet the need of any requirement.
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