Are you looking for a VR (Virtual Reality) library (graphics componants) for video game (gaming) ?
Thanks to an unmatched performance that is proportional to the number of available cores within the microprocessor, Redway3d REDsdk graphics SDK is able to deliver better results than most graphics APIs. The elaborate algorithms that constitute the tool kit allow precise 2D Real Time and 3D Advanced Real Time image generation by ray tracing along with effects simulation even before calculation is over. In addition, the double-precision feature of REDsdk is an efficient innovation in terms of display management: not only it is a key property for graphics APIs as it allows the storage and display scene very accurately through the usage of simple or double-precision floating point; it also allows swift large model visualization on screen ideal for virtual reality.
At Redway3d, we know that in order to provide the best interactive user 3D experience, we must focus on 3D Advanced Real Time in our 3D graphics engine on multi-platform graphics API including mobile graphics. That is why the development of the REDsdk includes built-in models specifically conceived for real time execution. Vertex coloring, as well as ambient lighting, were not forgotten. High-quality viewport, environmental mapping, cartoon shading and contour edge provide the best screen display possible. Targeted real-time lighting and shadowing is distributed over a large panel of built-in shapes such as spots, beams, omni and directional lights. The use of shadow mapping allows every light to project a shadow and the graphics engine is able to manage multiple lights at the same time.
Look no further, you've found the perfect VR (Virtual Reality) library (graphics componants) for video game (gaming).