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The REDsdk is an advanced SDK that encompasses in a single package properties for high quality graphics including 2D and 3D modelling of realistic real-time graphics. Being an API developed in C++, it can include third party applications written in the same coding language and can also encapsulate well-defined interfaces in order to be used with other languages. As the SDK is independent, only the include files and a unique library, REDCore, is required for deployment under the three most widely used platforms, namely Windows, Linux, and Mac OS. The provided documentation, which contains a reference manual, a programming guide, and precompiled tutorials, will meet the need of any requirement.
The Redway3d graph API is special because it uses both GPU calculations from the graphics components such as the card and the CPU processor to complete the real time rendering job. As a result, when integrated with other software such as 3D Studio Max, Cinema 4D or Maya just to name a few, real-time rendering becomes faster and the quality of the real-time graphics is exceptional. In addition, this 3D graphics engine is compatible with virtual reality systems like the Oculus VR and paves the way for the future of high-level graphics.
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