You are in drafting and looking for a VR (Virtual Reality) tool box (tool kit) ?
At Redway3d, we know that in order to provide the best interactive user 3D experience, we must focus on 3D Advanced Real Time in our 3D graphics engine on multi-platform graphics API including mobile graphics. That is why the development of the REDsdk includes built-in models specifically conceived for real time execution. Vertex coloring, as well as ambient lighting, were not forgotten. High-quality viewport, environmental mapping, cartoon shading and contour edge provide the best screen display possible. Targeted real-time lighting and shadowing is distributed over a large panel of built-in shapes such as spots, beams, omni and directional lights. The use of shadow mapping allows every light to project a shadow and the graphics engine is able to manage multiple lights at the same time.
At Redway3d, we consider that cross platform adaptability and graphic card compatibility form essential features for any graphics API. That is why our middleware REDsdk has been conceptualized as a multithreaded full Unicode graphics engine with an open architecture for cross platform graphics. It is compatible with more than a thousand graphic adapters and can run on the main three operating systems, namely Linux, Windows in 32 bits and 64 bits, and MacOS in 64 bits. Customization is possible for all the components of the platform including file management and memory tracking tools as well as memory allocation. Support encompasses a system check utility with the update of the engine’s hardware database and the recommendation of the best graphic driver possible for your graphic components.
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